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JOYOUNG EXPERIENCE

A joyful sharing online shopping experience to increase conversion rate

UI/UX Designer, User Research, Visual Design, Figma Prototype, Wireframe

Role:
Team: 

PM, Engineer, Researcher, Joyoung Global Marketing Team

Tools:  

Figma, Photoshop

Time:

07 - 09. 2022

Context

Our client, Joyoung, the third largest appliance brand in china, was trying to build an online shopping experience to expand into the US and European markets. The goal is to create a joyful sharing online shopping experience to help Joyoung present a clear brand image and achieve product conversion in the European and American markets.

PROBLEM 

PROBLEM 

I want to add and share my favorite songs to the party music playlist.

DESIGN FOR UNDERSTANDABLE

The Joyoung experience is designed to help users explore products and brand in a scenario-based context and understandable information hierarchy. Eventually help the brand present a clear image and increase product conversion rate in US and European markets.

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Target User

 

Female, Middle class and enjoy sharing and cooking with friends and family. Enjoy online shopping.

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User Problem

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Inefficient workflows to browse product and brand.

Lack effective information to help user decision making.

Success Metric

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Number of conversions and user complete their goal quickly and easily.

Finding and view content quickly. Trust brand image.

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CHALLENGE 

Create a joyful sharing online shopping experience to better help Joyoung increase product sales and present a clear brand image in the European and US markets

UNDERSTAND THE PROBLEM

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Reading a bunch of research reports and invited colleagues in different roles to critique the current site design, and I got a lot of findings and questions.

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Collaborate with marketing team to define brand positioning and persona

I learned from different perspective with my stakeholders and understanding brand and target user

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What are their critical user journeys 

I started with user quotes and research conclusions to find different use cases. Then I summarized these user needs into 3 main key user journeys.

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What are their pain point now

With all research data, I found that the problems could be summarized into 2 key pain points.

Inefficient workflows to browse product and brand.

Lack effective information to help user decision making.

With this question in mind, I started...

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WITH THESE RESEARCH,
HOW COULD I DESIGN
THIS JOYOUNG EXPERIENCE?

Analyze current user flow and brainstorm

Before getting my hands dirty to create mocks, I analyzed current user flows and invite stakeholders to design critique and brainstorm. I ideate a bunch of design ideas to improve the experience in different steps in the current flow.

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Idea prioritization

I try to prioritization them , based on this metric and summarized the promising ideas into a high-level solution.

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HOW MIGHT WE...

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Information architecture

With these design focuses, I tried to organize the information with intuitive logics to provide easy and understandable hierarchy for users. We explored different hierarchies and eventually decided the information display from high level to actionable by discussion with our team. This logic guided the design of the following interface.

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TIME AND CONTENT

But due to time constraints, we had to narrow down the scope and focus on a few key pages for now.

Let's see where I got after this bunch of iterations.

Main interfaces - Joyoung experience

Provide an easier-to-understand hierarchy from products to scenarios to help users explore products and get cooking inspiration. Use scenarios to highlight product categories and show how our products inspire user's life

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Homepage

Product page

Community page

Recipes page

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Product 

Scenario

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Categories

Detailed

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General 

Relevant

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Popular

Customerize

Research
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HOW DO I TREAT 
IMPORTANT CONCERNS
AND VALIDATE THE DESIGN?

Important concerns from users and stakeholders

During this iteration, I actually provided a lot of design options, and I got some important feedback from our stakeholders.

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Unclear information hierarchy for users.

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Users may not feel very clear and insightful at a glance.

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Product should be presented in a more converting way.

How could we make understandable hierarchy for user?

We did some important iterations, such as how we make understandable hierarchy for users on the homepage, moving from a brand-to-product logic to a scenarios-to-product logic to help users get into familiar scenarios and explore the product and brand image.

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How we can help user understand our categories better?

Clear titles + Image + Comments. I worked with our UX writers on a new way to describe the grouping approach for the collection pages

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How can we create sites in a more converting way?

We tried to provide the right information at the right time to help users make decisions, for example unboxing videos. From a research perspective, it was inconvenient for users to have to switch to other platforms to search product information. Our solution was to let users explore the unboxing video on the product page.

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USER TESTING WITH FIGMA PROTOTYPE

Then gather all the page into user testing with figma prototype. Test about visual concepts, understand informationarchitecture, and how user navigate and across screens based on how content is displayed

Worked with our UX researcher on the plan and got a lot of feedback and suggestions.

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Testing result

Learnability problems of product information and brand image (Again, I iterated )

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  • Home page hierarchy (picture, index, etc.) are not so understandable at the first glance.

  • Users felt the expansion view of product cards is not intuitive.

  • Users were confused how we sort the content.

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Distracting Visual Details (Again, I iterated )

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  • Too many action buttons.

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Unclear checkout flow (Next project )

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  • Users felt that product information are understandable, rather checkout flow is not so clear so far.

Improvement

How could we make product hierarchy more understandable? ( homepage )

More understandable hierarchy, from the product to the scenario level. The reason is that users usually come with a clear goal of exploring the product on our site. Use scenarios to highlight product categories and add product review videos to help users dig deeper into the product.

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How could we make product hierarchy more understandable? ( Collection page )

Clear context combine with image to provide clear instructions for user

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How could we make product hierarchy more understandable? ( Product page )

Recommendation a right product at right time. After browsing all product information, show similar product recommendations to the user.

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 Keep Iteration 

Learnability problems of product information and brand image (Again, I iterated )

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  • Home page hierarchy (picture, index, etc.) are not so understandable at the first glance.

  • Users felt the expansion view of product cards is not intuitive.

  • Users were confused how we sort the content.

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Distracting Visual Details (Again, I iterated )

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  • Too many action buttons.

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Unclear checkout flow (We could do more researches about this  )

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  • Users felt that product information are understandable, rather checkout flow is not so clear so far.

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Reflection 

Think from Business Side

Think from different perspectives and keep our goal in mind. 

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Understand the Constraints

Based on the limited recourse and time. We need to balance the design and technical issues.

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There’s Always a Better Solution There

Embrace complexity and ambiguity, build empathy on users, but also stake holders.

Next steps

More Research/Testing

Prepare artifacts for a more formal usability testing to validate design and use case

Iterate the design based on testing/research result       

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Increase Visualibllity

Present to different Eng/PM groups and get feedback

Sell the vision and get people excited 

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Phasing Plans

Work with Engs and PMs to develop a feasible phasing plan

Align the design to brand higher missions and envision a future development path

Analysis
Ideation
Design
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